|Date: (C)2007-10-30 (M)2017-07-31|
|CVSS Score: 5.0||Access Vector: NETWORK|
|Exploitability Subscore: 10.0||Access Complexity: LOW|
|Impact Subscore: 2.9||Authentication: NONE|
| ||Confidentiality: NONE|
| ||Integrity: NONE|
| ||Availability: PARTIAL|
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.