|Date: (C)2008-07-31 (M)2017-08-08|| |
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
|CVSS Score: 7.5||Access Vector: NETWORK|
|Exploit Score: 10.0||Access Complexity: LOW|
|Impact Score: 6.4||Authentication: NONE|
| ||Confidentiality: PARTIAL|
| ||Integrity: PARTIAL|
| ||Availability: PARTIAL|