|Date: (C)2010-02-18 (M)2017-09-22|
|CVSS Score: 5.0||Access Vector: NETWORK|
|Exploitability Subscore: 10.0||Access Complexity: LOW|
|Impact Subscore: 2.9||Authentication: NONE|
| ||Confidentiality: NONE|
| ||Integrity: NONE|
| ||Availability: PARTIAL|
Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption.