|Date: (C)2011-09-08 (M)2015-12-16|
|CVSS Score: 7.5||Access Vector: NETWORK|
|Exploitability Subscore: 10.0||Access Complexity: LOW|
|Impact Subscore: 6.4||Authentication: NONE|
| ||Confidentiality: PARTIAL|
| ||Integrity: PARTIAL|
| ||Availability: PARTIAL|
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.